Golem Animation Core
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When you decided to finally start crafting an army of servants the first step on your journey is to craft the basic Golem Animation Core. These are fairly simple and inexpensive to craft, which is good because you will most likely need a lot of them. Once you have crafted one you simple place the Golem Animation Core of your choice in the "head" position of the golem and craft.
There are five different kinds of Golem Animation Cores; Standard, Smart, Fast, Strong, Perceptive. Each of these cores will allow the golem to perform a bit better, or differently. Each of these variations should be listed on the wikipage for each of the golems, take care when choosing which core to craft as different cores may have significant differences to the performance of the individual golem.
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Thaumonomicon Entry
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By crafting a Golem Animation Core and combining it with raw materials that form the bulk of the golems body, you can create small servants that do your bidding.
Research Details
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This item unlocks with the Research: Golemancy. The Aspects depend on which Core you're researching.
| Golemancy Research Aspects |
|---|
| Animus |
| Imperito |
| Motus |
| Victus |
Note: It also requires you to have already researched Nitor.
Crafting
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Animation Cores are crafted in the Infusion Altar with four bricks surrounding a single Nitor and 30 vis.. It also requires eight Motus, eight Imperito.
Advanced Uses
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Upgraded Golem Cores can be researched that give the Golem greater Intelligence, Speed, Strength or Perception. These are crafted in the Infusion Altar with a basic Golem Animation Core and a shard. The upgraded cores can only be used in the creation of new golems. Existing golems cannot be upgraded with them.
Golem Animation Core: Perception
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This Core is crafted with a Golem Animation Core and a Water Shard in the Infusion Altar. It requires 12 Visum and 20 vis.
Thaumonomicon Entry
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Golems with this core have a much larger perceptive range, allowing them to traverse larger distances to perform their tasks, or see things they would not normally be able to.
This core adds six blocks to a golem's default ten block range.
Research Details
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| Perception Animation Core Research Aspescts |
|---|
| Imperito |
| Permutatio |
| Visum |
Golem Animation Core: Strength
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Golems with this core can carry twice as much and inflict more damage, depending on how you use them. It is crafted with a Golem Animation Core and a Earth Shard while also requiring 12 Potentia and 20 Vis
Thaumonomicon Entry
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Golems created with this core are able to carry twice as much as they normally would, or inflict greater damage.
Research Details
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| Strength Animation Core Research Aspects |
|---|
| Imperito |
| Permutatio |
| Potentia |
Golem Animation Core: Intelligence
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This Core is crafted with a Golem Animation Core and a Fire Shard in the Infusion Altar. It requires 12 Cognitio and 20 Vis.
Thaumonomicon Entry
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This Core gives any golem created with it increase intelligence and reasoning power. They are able to perform more than one task at a time, or make intelligent choices.
Research Details
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| Intelligence Animation Core Research Aspects |
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| Imperito |
| Permutatio |
Golem Animation Core: Speed
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Golems with this core can move faster than other golems without this core. It is crafted with a Golem Animation Core and an Air Shard while also requring 12 Motus and 20 Vis.
Thaumonomicon Entry
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You have cracked the methods required to supercharge a golem core with motive force. Any golem created with this core will move and work much faster than other of its kind.
Research Details
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| Speed Animation Core Research Aspects |
|---|
| Imperito |
| Permutatio |
| Motus |