UsageEditTo use a Research Table you first need to put paper in the correct place (Slot 1). Then, you need to put items or blocks with aspects in the slots on the left (Slots 5). The aspects being researched are visible in a list (up to 5 at one time) between the item slots and the paper slot (Slot 4). If there is something for you to research that requires one of the aspects in the aspects list, a theory will appear in the theorem slot (Slot 2).
While researching, the aspects available for use may change in different ways. If there is a glowing number on the top left of the aspect that means something in the region is giving that much of a bonus to that aspect. If the aspect ever grays out during research that means you have discovered that the aspect in question is definitely not part of this recipe, and should be removed from further tests if possible.
Research is based on three methods. The first two methods can be toggled in the research table with a button (Slot 3). While researching, you can read the description of the research that appears when about half of the aspects required to complete the research are at 100%. This may reveal or hint at the purpose of the research and what aspects are used in it. At 75% completion the remaining aspects will be revealed to you.
1: Green means Cursory mode. An item has a 15% chance of furthering research, and a 25% chance of being destroyed.
2: Red means Thorough mode. an item has a 55% chance of furthering research, and a 75% chance of being destroyed. This mode is preferable over Cursory, as the average rate of return per item is higher.
3: This method does not require the Research Table. When you throw an item into a crucible, you may recieve a piece of research that is related to the item consumed. This method should not be used as one's main means of research; it wastes resources and may generate a dangerous amount of flux.
4: If you have an abundance of a recommended item for a theory, I suggest going to 'Thorough' mode to find all the elements it needs.
Certain blocks can confer a bonus to research. an invisible 21x21x21 block cube surrounds the research table; any block within that cube counts towards the research bonus. The maximum bonus that can be conferred is 5.
|Alienis||End portal frame||0.5|
|Carus||block of gold||0.75|
|Carus||block of diamond||1.0|
|Cognitio||Brain in a Jar||0.5|
|Malum||Brain in a Jar||0.5|
|Metallum||block of iron||0.75|
|Praecantatio||block of emerald||1.0|
|Vitreus||block of diamond||1.0|
Other factors, such as the weather, can also confer bonuses.