Research is a key component of Thaumcraft, being central to progressing in the mod and gaining access to stronger and more potent machines, magicks, and wands.
Research functions off of a unique system that has evolved throughout Thaumcraft's development. In the current iteration, (Post Version 4.1) it is performed by playing a jigsaw game with grids involving specific Aspects relevant to the research you are trying to discover. (More on this "minigame" will be covered in the Research Aspects section.) Success in research yields Discoveries.
To unlock the Research you've completed, put the unlocked Discovery in your hand and right-click with the Discovery item. This will destroy the Discovery but unlocks information in the Thaumonomicon for you.
Please note that you can keep the Discovery if you use it in Creative mode, effectively allowing another player to use it to gain the research (however, if this player isn't in Creative mode, s/he will use up the Discovery).
Research, and Research PointsEdit
The Thaumonomicon entry about Research is pretty much self-explanatory, and details the process well enough:
"Before you can build most thaumaturgical items and blocks, you first need to discover how to do so. There are several steps in this process:
(1) Exploring the world and examining blocks, items and creatures with a Thaumometer.
(2) Taking the research points you gathered from the first step and expanding your aspect knowledge with the Research Table.
(3) Using the aspects you know and discovering practical knowledge and recipes with the Research Table.
You cannot perform research without research points, and the best way to gain research points is by exploration and examining objects in the world.
The first thing you will need to do is construct a Thaumometer (see next page). By holding the Thaumometer, looking at objects or creatures and holding the right mouse button you will start examining them. The process does not take long but your movement speed is reduced while it is occurring. It is also important to note that the item forms of objects can be scanned as well, such as swords or blocks. Dropping them (using q or your drop key) on the ground and scanning them with the Thaumometer will identify them.After examination completes, the Thaumometer will display what aspects the object contains (If you can understand the aspects within the object). In the bottom right of the screen you will also see a summary of the aspects and research points you discovered.
You will initially not be able to examine all objects since you have not discovered their component aspects. For example, a object containing the Lux aspect can only be examined if you have previously discovered the Lux aspect, or know the two aspects that combine to create it.
The very first time you discover an aspect by examining something you gain double the number of research points you would have normally.
Objects and creatures can usually only be examined once, with the exclusion of the baby forms of animals being countable as a second scan.
It is also good to note that most vanilla, Thaumcraft, Buildcraft, IC2, and other notable mod items, including complex machinery can also be scanned due to Thaumcraft's mod synergy; however, certain items do not have aspects, as they were either accidentally ignored or the player cannot obtain them by normal means.
While exploring the world and examining things, it is always a good idea to keep a filled set of scribing tools and some paper on you. Occasionally examining something will reveal additional clues and insights into thaumoturgical research, often resulting in a set of research notes that you can research further.
(2) Combining Aspects (UPDATED FOR THAUMCRAFT 4.1)
Once you have gathered some research points you can attempt to combine them into compound aspects within a research table.
To craft a research table simply place two tables next to each other and click on them with a set of Scribing Tools. The recipe for tables is listed under the Artifice research category.
If you open the research tables inventory, don't be confused by the GUI, on the right, an image
Full Scribing Tools need to be placed slot 1. If you already created a Research Note using paper and Scribing Tools from your Thaumonomicon, it goes in slot 2. You should see all the primal aspects (and possibly some compound aspects) listed in the area marked 3 with varying amounts attached to them, such as in the image to the right. When you enter a world for the first time, every player is assigned a small pool of primal aspects to get them started.
If you had done some exploring with the Thaumometer beforehand then you might have a significant number of primal and compound aspects listed here.
You can now start combining aspects into more complex compound aspects but simply clicking on those you wish to combine, the selected aspects will appear in the 4 slots and when you have two selected pressing the button between them will attempt to combine them. If successful, you should see what was gained in the bottom right and it should appear in slot 3.
The component aspects are consumed even if the combination did not result in a valid compound aspect.
(3) Research Aspects (Post-v4.1)
Researching in Thaumcraft after version 4.1 is a lot more Aspect-intensive than previous versions. An example of a research "jigsaw" is shown in 5 for the image above. To complete Research, you must link together all of the base Aspects by using an Aspect each root Aspect builds into, or one that it is built from. For example, if a root Aspect of the Research is Saxum, you must link to an adjacent hex using an Aspect it builds into (Terra), or one that it is built from (Metallum).
If you are undergoing Research you do not fully understand, you may see that one or more of the root Aspects is replaced by a "?". If this happens, then you have not discovered a root Aspect of that Research, and the Research cannot be completed at the present time.
(3) Research Aspects (Pre-v4.1)If you have paper in slot 2, then you may have noticed that when only a single aspect is selected that the green button (marked 6) lights up.
If you press it then you will attempt to research the selected aspect. If successful you discover something of interest about that aspect and a set of research notes will appear in slot 7. Section 8 will also display the research sheet covered in a bewildering array of runes and symbols that looks something like the image at the top of the previous page.
Don't worry, it is not as hard as it looks.
To complete your research you simply need to connect and activate all the knowledge nodes (pictured below).
The node on the left is an inactive node, while the node on the right has been activated. Once all the inactive nodes have become active, the research will be complete and the research note will change into a discovery that you can use to gain the completed research (just right click while holding it).
You connect the knowledge nodes by activating the runes.
Each rune is linked to an aspect, but at first it is unknown which rune represents which aspect. The rune/aspect link is unique to each research subject, so a rune that might represent Aer the time, might represent Terra next time.
Not all the runes are valid for the current subject you are researching.
You discover which runes are valid by selecting an aspect on the left, and pressing the 'Research' button (6). If the aspect you selected is valid, then all runes linked to that aspect will become active.
If the aspect you select is a 'red herring' then the runes linked to it will not activate, but up to two of them will be removed from the sheet entirely.
If the aspect you select is not present on the research table then nothing happens.
Active runes act as possible bridges to connect knowledge nodes. A glowing line of energy will glow from an active knowledge node to any active rune nearby. You need to create a chain of active runes and nodes to complete the research.
A chain cannot form if there is more than one open space between active runes or nodes.
To form a chain you must move the runes around by clicking on a rune and selecting a valid destination.
Each rune can be moved up to 2 positions in a straight line, but only inactive runes can be moved - this means you might have to activate and deactivate your valid runes several times to get them into position.
Inactive runes prevent the forming of a connection if they lie in its path, so you need to move them out of the way.
Moving runes uses a small amount of ink each time you do it."
Making aspects to Table ResearchEdit
|Using combination aspects, Primal Only|
|Gelum||Aqua + Ordo|
|Lux||Aer + Ignis|
|Motus||Aer + Aqua|
|Potentia||Ordo + Ignis|
|Saxum||Terra + Terra|
|Tempestas||Aer + Motus|
|Vacuos||Aer + Perditio|
|Victus||Aqua + Terra|
|The combination of the above aspects # 1|
|Bestia||Motus + Victus|
|Fames||Victus + Vacuos|
|Granum||Victus + Ordo|
|Iter||Motus + Terra|
|Limus||Victus + Aqua|
|Metallum||Saxum + Ordo|
|Mortuus||Victus + Perditio|
|Permutatio||Motus + Aqua|
|Praecantatio||Vacuos + Potentia|
|Sano||Victus + Victus|
|Tempus||Vacuos + Ordo|
|Tenebrae||Vacuos + Lux|
|Vinculum||Motus + Perditio|
|Vitreus||Saxum + Aqua|
|Volatus||Aer + Motus|
|Combination of previous aspects # 2|
|Alienis||Vacuos + Tenebrae|
|Arbor||Aer + Herba|
|Auram||Praecantatio + Aer|
|Corpus||Mortuus + Beast|
|Exanimis||Motus + Mortuus|
|Herba||Granum + Terra|
|Spiritus||Victus + Mortuus|
|Venenum||Aqua + Mortuus|
|Vitium||Praecantatio + Perditio|
|Combination of previous aspects # 3|
|Cognitio||Terra + Spiritus|
|Sensus||Aer + Spiritus|
|Combining of aspects from previous # 4|
|Humanus||Beast + Cognitio|
|Combination of previous aspects # 5|
|Instrumentum||Humanus + Ordo|
|Lucrum||Humanus + Famas|
|Messis||Herba + Humanus|
|Perfodio||Humanus + Saxum|
|Combination previous aspects # 6|
|Fabrico||Humanus + Instrumentum|
|Machina||Motus + Instrumentum|
|Meto||Messis + Instrumentum|
|Pannus||Instrumentum + Beast|
|Telum||Instrumentum + Perditio|
|Tutamen||Instrumentum + Terra|
Important notes (Some are outdated at present)Edit
- When you click an Aspect that triggers the beginning of a new Research, you have to click it a second time (and use a second Aspect point) to make its runes appear and glow on the parchment.
- When linking nodes, keep in mind that the first active node (the glowing blue one) that appears can only make links in ONE direction. You cannot have it linked between two other nodes: it has to be the starting point, or nothing.
- Sometimes, depending on how your runes are placed, active runes will loop on themselves, preventing the complete chain from forming even though everything seems to be in the right place. Rather than move and de/activate some (therefore using more Aspect points), move the other inactive (and useless) runes around to break those unwanted links. Ultimately, all nodes will be joined in the right chain, and your Research will turn into a theorem you can put in your Thaumonomicon.
- Several players can use the same Research Table, but the Aspect points you've gathered are you own. Someone else using "your" table won't see the exact same Aspects in it, nor will s/he use your Aspects.
- You can leave an incomplete piece of research in a Research Table and have someone else complete it for you (using their Aspects, that is).
- Activating all the Aspects in a Research isn't always necessary. For instance, you may have discovered only three out of four Aspects of a given Research; but if those Aspects are present in enough nodes on your research sheet, allowing you to link them all together, you will still obtain the completed theorem.
- In Creative mode, completed theorems can be used by more than one person. However, if the person using it is not playing in Creative mode, the theorem will be destroyed once uploaded in their Thaumonomicon.
- Thaumcraft 4 items made in the Arcane workbench/Infusion altar/Crucible almost always contain the aspects needed to craft/infuse them with, yielding high amounts of research points when scanned (This is very helpful for players who have run out of research points).
- Once you're used to this system, you'll realize that in some researches, useless runes are very easy to spot. For instance, any rune that is present more than 4 times is likely to be useless, so you can get those out of the way from the beginning, and focus instead on the runes that only appear 2-3 times on the parchment, moving them around to connect the nodes in advance. This method is time and ink-consuming, but can help when you're low on Aspects and can't afford to de/activate runes several times just for the sake of placing them.
- While this works with Thaumcraft and Thaumic Tinkerer researches, it's not so true when it comes to Thaumcraft Extras, though.
List of ResearchEdit
|Research Name||Prerequisite Research||Research Aspects||Mod|
|Advanced Node Tapping||Aura and Nodes||Auram, Motus, Permutatio, Praecantatio||Thaumcraft|
|Aspectalyzer||Computercraft Peripherals||Cognito, Machina, Sensus||Thaumic Tinkerer|
|Aspects of Magic||None / Starts off unlocked||N/A||Thaumcraft|
|Aura and Nodes||None / Starts off unlocked||N/A||Thaumcraft|
|Computercraft Peripherals||None / Starts off unlocked||N/A||Thaumic Tinkerer|
|Deconstruction Table||Research Expertise||Cognito, Fabrico, Perditio||Thaumcraft|
|Dimensional Shards||None / Starts off unlocked||N/A||Thaumic Tinkerer|
|Enchantments||None / Starts off unlocked||N/A||Thaumcraft|
|Infused Scribing Tools||Infusion||Cognito, Tenebrae, Vacuos||Thaumic Tinkerer|
|Knowledge Fragments||None / Starts off unlocked||N/A||Thaumcraft|
|Master Node Tapping||Advanced Node Tapping||Auram, Motus, Permutatio, Praecantatio||Thaumcraft|
|Node in a Jar||Node Preserver||Auram, Lucrum, Motus, Permutatio||Thaumcraft|
|Node Preserver||Advanced Node Tapping||Auram, Lucrum, Sensus||Thaumcraft|
|Ores||None / Starts off unlocked||N/A||Thaumcraft|
|Plants and Trees||None / Starts off unlocked||N/A||Thaumcraft|
|Research||None / Starts off unlocked||N/A||Thaumcraft|
|Research Expertise||Research||Cognito, Sensus||Thaumcraft|
|Research Mastery||Research Expertise||Cognito, Motus, Sensus||Thaumcraft|
|Thaumonomicon||None / Starts off unlocked||N/A||Thaumcraft|
|The Pech||None / Starts off unlocked||N/A||Thaumcraft|
|Wand Rods||Metallum, Praecantatio, Vitreus, (?)||Thaumcraft Extras|
|Basic Wandcraft||None / Starts off unlocked||N/A||Thaumcraft|
|Blaze Rod Wand Core||Greatwood Wand Core||Ignis, Instrumentum, Potentia, Praecantatio||Thaumcraft|
|Bone Wand Core||Greatwood Wand Core||Exanimis, Instrumentum, Perditio, Praecantatio||Thaumcraft|
|Compound Recharge Focus||Wand Recharge Pedestal||Auram, Instrumentum, Permutatio, Potentia, Praecantatio||Thaumcraft|
|Copper Wand Caps||Basic Wandcraft||Instrumentum, Metallum, Permutatio||Thaumcraft|
|Focus Pouch||Wand Foci||Praecantatio, Vacuos, Instrumentum||Thaumcraft|
|Gold Wand Caps||Basic Wandcraft||Instrumentum, Lucrum, Metallum||Thaumcraft|
|Greatwood Wand Core||Basic Wandcraft||Arbor, Instrumentum, Praecantatio||Thaumcraft|
|Icy Wand Core||Greatwood Wand Core||Aqua, Gelum, Instrumentum, Praecantatio||Thaumcraft|
|Obsidian Wand Core||Greatwood Wand Core||Instrumentum, Praecantatio, Saxum, Terra||Thaumcraft|
|Quartz Wand Core||Greatwood Wand Core||Instrumentum, Ordo, Praecantatio, Vitreus||Thaumcraft|
|Reed Wand Core||Greatwood Wand Core||Aer, Herba, Instrumentum, Praecantatio||Thaumcraft|
|Silver Wand Caps||Basic Wandcraft||Instrumentum, Lucrum, Metallum||Thaumcraft|
|Silverwood Wand Core||Greatwood Wand Core||Arbor, Instrumentum, Praecantatio||Thaumcraft|
|Thaumium Wand Caps||Basic Wandcraft, Thaumium||Instrumentum, Metallum, Praecantatio||Thaumcraft|
|Wand Foci||Basic Wandcraft||Ignis, Praecantatio||Thaumcraft|
|Wand Focus: Dislocation||Wand Focus: Equal Trade||Alienis, Permutatio, Praecantatio||Thaumic Tinkerer|
|Wand Focus: Distortion||Wand Focus: Uprising||Aer, Mortuus, Motus, Ordo||Thaumic Tinkerer|
|Wand Focus: Efreet's Flame||Wand Focus:Excavation||Ignis, Potentia, Praecantatio||Thaumic Tinkerer|
|Wand Focus: Ender Rift||Wand Focus: Portable Hole||Alienis, Praecantatio, Vacuos||Thaumic Tinkerer|
|Wand Focus: Equal Trade||Wand Foci||Permutatio, Praecantatio, Terra||Thaumcraft|
|Wand Focus: Excavation||Wand Foci||Perditio, Praecantatio, Terra||Thaumcraft|
|Wand Focus: Freeze||Wand Foci||Gelum, Ordo, Praecantatio, Telum||Thaumcraft Extras|
|Wand Focus: Frost||Wand Foci||Aqua, Praecantatio, Gelum||Thaumcraft|
|Wand Focus: Mending||Wand Focus: Portable Hole||Praecantatio, Sano, Spiritus||Thaumic Tinkerer|
|Wand Focus: Nine Hells||Wand Focus: Wand of Equal Trade||Bestia, Ignis, Iter, Praecantatio||Thaumcraft|
|Wand Focus: Pech's Curse||Acquired through trade with Pech mages||N/A||Thaumcraft|
|Wand Focus: Portable Hole||Wand Focus: Wand of Equal Trade||Aer, Alienis, Iter, Perditio||Thaumcraft|
|Wand Focus: Shock||Wand Foci||Aer, Potentia, Praecantatio||Thaumcraft|
|Wand Focus: Telekinesis||Wand Focus: Dislocation||Alienis, Motus, Praecantatio||Thaumic Tinkerer|
|Wand Focus: Uprising||
Wand Focus: Shock
Sword of the Zephyr
|Aer, Motus, Praecantatio||Thaumic Tinkerer|
|Wand Recharge Pedestal||Infusion||Auram, Permutatio, Potentia, Praecantatio||Thaumcraft|
|Alchemical Centrifuge||Essentia Tubes||Fabrico, Perditio, Permutatio||Thaumcraft|
|Copper Transmutation||Iron Transmutation||Metallum, Permutatio||Thaumcraft|
|Crucible||None / Starts off unlocked||N/A||Thaumcraft|
|Aqua, Limus, Praecantatio||
|Essentia Tubes||Essentia Distillation||Aqua, Praecantatio, Permutatio||Thaumcraft|
|Ethereal Bloom||Crucible||Herba, Praecantatio, Sano, Vitium||Thaumcraft|
|Fume Dissipator||Gaseous Tenebrae||N/A||Thaumic Tinkerer|
|Gaseous Illuminae||Nitor||Aer, Lux||Thaumic Tinkerer|
|Aer, Motus, Tenebrae||Thaumic Tinkerer|
|Glass Phial||None / Starts off unlocked||N/A||Thaumcraft|
|Gold Transmutation||Iron Transmutation||Metallum, Permutatio||Thaumcraft|
|Hyperenergetic Nitor||Nitor||Aer, Ignis, Lux, Potentia||Thaumic Tinkerer|
|Iron Transmutation||Thaumium||Metallum, Permutatio||Thaumcraft|
|Kinetic Attraction||Wand Focus: Telekineses||Machina, Motus, Sensus||Thaumic Tinkerer|
|Lead Transmutation||Iron Transmutation||Metallum, Ordo, Permutatio||Thaumcraft|
|Magic Tallow||Crucible||Corpus, Praecantatio||Thaumcraft|
|Silver Transmutation||Iron Transmutation||Lucrum, Metallum, Permutatio||Thaumcraft|
|Tin Transmutation||Iron Transmutation||Metallum, Permutatio, Vitreus||
|Void Jar||Warded Jars and Labels||Aqua, Perditio, Vacuos||Thaumcraft|
|Warded Jars and Labels||Essentia Distillation||N/A||Thaumcraft|
|Arcane Bellows||Infernal Furnace||Aer, Machina, Motus||Thaumcraft|
Wand Focus: Excavation
|Instrumentum, Machina, Motus, Perfodio||Thaumcraft|
|Arcane Ear||Goggles of Revealing||Aer, Potentia, Sensus||Thaumcraft|
|Lux, Sensus, Tenebrae||Thaumcraft|
|Arcane Levitator||Nitor||Aer, Motus, Volatus||Thaumcraft|
|Arcane Stone||None / Starts off unlocked||N/A||Thaumcraft|
|Arcane Worktable||None / Starts off unlocked||N/A||Thaumcraft|
|Axe of the Stream||
|Aqua, Instrumentum, Motus||Thaumcraft|
|Boots of the Traveler||
|Aqua, Iter, Terra, Volatus||
|Bottomless Pouch||Ichorcloth||Pannus, Vacuos||Thaumic Tinkerer|
|Brain in a Jar||Infusion||Cognitio, Exanimis, Sensus||Thaumcraft|
|Cursed Spirit's Blade||Infusion||Fames, Spiritus, Telum||Thaumic Tinkerer|
|Enchanted Fabric||None||Pannus, Praecantatio||Thaumcraft|
|Ethereal Platform||Arcane Levitator||Arbor, Motus, Sensus||Thaumic Tinkerer|
|Infusion Enchantment (to check)||Brain in a Jar||Cognito, Praecantatio, Tutamen||Thaumcraft|
|Goggles of Revealing||Thaumometer||Auram, Sensus||Thaumcraft|
|Hoe of Growth||
|Instrumentum, Messis, Victus||Thaumcraft|
|Ichor||N/A||Humanus, Lux, Spiritus, Vitium||Thaumic Tinkerer|
|Ichorcloth||Ichor||Fabrico, Lux, Pannus||Thaumic Tinkerer|
|Ichorcloth Robes||Ichorcloth||Lux, Pannus||Thaumic Tinkerer|
|Ichorium||Ichor||Instrumentum, Lux, Metallum||Thaumic Tinkerer|
|Infernal Furnace||N/A||Auram, Fabrico, Ignis, Metallum||Thaumcraft|
|Infusion||Essentia Distillation||Fabrico, Machina, Praecantatio||Thaumcraft|
|Infusion Enchantment||Infusion||Cognito, Instrumentum, Praecantatio, Telum, Tutamen||Thaumcraft|
|Item Grate||None / Starts off unlocked||N/A||Thaumcraft|
|Lamp of Growth||Arcane Lamp||Herba, Lux, Victus, Messis||Thaumcraft|
|Magical Hand Mirror||Mirror Magic||Alienis, Iter, Instrumentum, Vitreus||Thaumcraft|
|Magical Storage||Enchanted Fabric||Praecantatio, Permutatio, Vacuos||Thaumcraft|
|Mirror Magic||Infusion||Alienis, Iter, Tenebrae, Vitreus||Thaumcraft|
|Paving Stone of Travel||Arcane Stone||Iter, Terra, Volatus||Thaumcraft|
|Paving Stone of Warding||Arcane Stone||Bestia, Motus, Vinculum||Thaumcraft|
|Pickaxe of the Core||
|Ignis, Instrumentum, Sensus||Thaumcraft|
|Research Table||None / Starts off unlocked||N/A||Thaumcraft|
|Salis Mundus||None / Starts off unlocked||N/A||Thaumcraft|
|Shovel of the Earthmover||
|Fabrico, Instrumentum, Terra||Thaumcraft|
|Smokey Quartz||None / Starts off unlocked||N/A||Thaumic Tinkerer|
|Sword of the Zephyr||
|Aer, Potentia, Telum||Thaumcraft|
|Talisman of Remedium||Enchanted Fabric||Ordo, Sano, Venenum||Thaumic Tinkerer|
|Talisman of Withhold||Brain In A Jar||Humanus, Lucrum, Praecantatio||Thaumic Tinkerer|
|Thaumometer||None / Starts off unlocked||N/A||Thaumcraft|
Boots of the Traveller
|Aer, Iter, Machina, Volatus||Thaumcraft|
|Transvector Interface||None||Ordo, Perditio||Thaumic Tinkerer|
|Transvector Dislocator||None||Alienis, Iter, Machina||Thaumic Tinkerer|
|Ichorium Wand Caps||Ichorium||Instrumentum, Lux, Metallium||Thaumic Tinkerer|
|Ichorcloth Strapped Silverwood Wand Core||Ichorium Wand Core||Instrumentum, Lux, Praecantatio||Thaumic Tinkerer|
|Ichorium Tool||Ichorcloth Strapped Silverwood Wand Core||Instrumentum, Metallum||Thaumic Tinkerer|
|Leggings of the Burning Mantle||Ichorcloth Robes||Ignis, Potentia||Thaumic Tinkerer|
|Awakened Ichorium Pickax||Ichorium Tools||Ignis, Instrumentum||Thaumic Tinkerer|
|Cowl of the Abyssal Depths||Ichorcloth Robes||Aqua, Auram, Sano||Thaumic Tinkerer|
|Awakened Ichorium Axe||Ichorcloth Tool||Aqua, Arbor, Instrumentum||Thaumic Tinkerer|
|Robes of the Steratosphere||Ichorcloth Robes||Aer, Alienis, Motus, Volatus||Thaumic Tinkerer|
|Awakened Ichorium Sword||Ichorium Tool||Aer, Telum||Thaumic Tinkerer|
|Feline Amulet||Ichorium||Mortuus, Ordo||Thaumic Tinkerer|
|Awakened Ichorium Shovel||Ichorium Tool||Instrumentum, Terra||Thaumic Tinkerer|
|Boots of the Horizontal Shield||Ichorcloth Robes||Iter, Terra||Thaumic Tinkerer|
|Wand Focus: Shadowbeam||Ichorcloth Strapped Silverwood Wand Core||Alienis, Praecantatio, Tenebrae||Thaumic Tinkerer|
|Black Hole Talisman||Awakened Ichorium Shovel, Awakened Ichorum Pickax||Alienis, Praecantatio, Tenebrae, Vacuos||Thaumic Tinkerer|
|Wand Focus: Experience Drain||Ichorcloth Strapped Silverwood Wand Core||Cognitio, Praecantatio||Thaumic Tinkerer|
|Protoclay||Awakened Ichorium Pickax||Instrumentum, Mechina||Thaumic Tinkerer|
|Celestial Gateway||Robes of the Steratosphere||Alienis, Iter||Thaumic Tinkerer|
|Wand Focus: Celestial Recall||Celestial Gateway||Alienis, Praecantatio||Thaumic Tinkerer|
|Advanced Golems||All Golem Upgrades||Cognito, Victus, Sensus||Thaumcraft|
|Clay Golems||Wood Golems||Motus, Permutatio, Spiritus, Terra||Thaumcraft|
|Flesh Golems||Clay Golems||Corpus, Spiritus, Motus, Permutatio||Thaumcraft|
|Hungry Chest||None||Fames, Vacuos||Thaumcraft|
|Golemancer's Bell||Hungry Chest, Straw Golem||N/A||Thaumcraft|
|Golem Armor||Lost Research||Lucrum, Metallum, Tutamen||Thaumcraft|
|Golem Core: Alchemy||Golem Core: Decanting||Aqua, Praecantatio, Iter||Thaumcraft|
|Golem Core: Chop||Golem Core: Harvest||Arbor, Meto, Potentia||Thaumcraft|
|Golem Core: Decanting||Golem Core: Fill||Aqua, Iter, Permutatio||Thaumcraft|
|Golem Core: Empty||Golem Core: Gather||Lucrum, Vacuos, Permutatio||Thaumcraft|
|Golem Core: Fill||Golem Core: Gather||Fames, Vacuos, Permutatio||Thaumcraft|
|Golem Core: Gather||Straw Golem||N/A||Thaumcraft|
Golem Core: Guard
|Golem Core: Gather||Sensus, Telum, Vinculum||Thaumcraft|
|Golem Core: Harvest||Golem Core: Gather||Iter, Meto, Messis||Thaumcraft|
|Golem Core: Use||Golem Core: Empty||Machina, Instrumentum, Humanus, Permutatio||Thaumcraft|
|Golem Dart Launcher||Lost Research||Lucrum, Telus, Volatus||Thaumcraft|
|Golem Mace||Lost Research||Lucrum, Metallum, Telum||Thaumcraft|
|Golem Upgrade: Air||Golemancer's Bell||Aer, Motus||Thaumcraft|
|Golem Upgrade: Earth||Golemancer's Bell||Terra, Victus||Thaumcraft|
|Golem Upgrade: Entropy||Golemancer's Bell||Cognito, Perditio||Thaumcraft|
Golem Upgrade: Fire
|Golemancer's Bell||Ignis, Potentia||Thaumcraft|
|Golem Upgrade: Order||Golemancer's Bell||Cognitio, Ordo||Thaumcraft|
|Golem Upgrade: Water||Golemancer's Bell||Aqua, Sensus (more?)||Thaumcraft|
|Golem Visor||Lost Research||Lucrum, Sensus, Tutamen||Thaumcraft|
|Iron Golems||Stone Golems||Metallum, Motus, Permutatio, Spiritus||Thaumcraft|
|Stone Golems||Clay Golems||Saxum, Motus, Permutatio, Spiritus||Thaumcraft|
|Straw Golems||Hungry Chest||Messis, Motus, Permutatio, Spiritus||Thaumcraft|
|Tallow Golems||Clay Golems||Corpus, Motus, Permutatio, Praecantatio||Thaumcraft|
|Thaumium Golems||Iron Golems||Metallum, Preacantatio, Motus, Spiritus||Thaumcraft|
|Tiny Bowties||Lost Research||Iter, Lucrum, Pannus||Thaumcraft|
|Tiny Fezzes||Lost Research||Lucrum, Pannus, Potentia||Thaumcraft|
|Tiny Hats||Lost Research||Lucrum, Pannus, Victus||Thaumcraft|
|Tiny Spectacles||Lost Research||Iter, Lucrum, Pannus||Thaumcraft|
|Traveling Trunk||Wooden Golems||Arbor, Iter, Spiritus, Vacuos||Thaumcraft|
|Wooden Golems||Straw Golems||Arbor, Motus, Permutatio, Spiritus||Thaumcraft|
|Enchantment: Disintegrate||Osmotic Enchanter||Perditio, Praecantatio, Vacuos||Thaumic Tinkerer|
|Alienis, Auram, Cognitio, Praecantatio, Tenebrae||Thaumic Tinkerer|
|Spellbinding Cloth||Enchanted Fabric||Pannus, Praecantatio||Thaumic Tinkerer|
|Talisman of Withhold||Brain In A Jar||Humanis, Lucrum, Praecantatio||Thaumic Tinkerer|
|Enchantment: Quick Draw||Osmotic Enchanter||Praecantatio, Telum, Sensus||Thaumic Tinkerer|
|Enchantment: Vampirism||Osmotic Enchanter||Fames, Praecantatio||Thaumic Tinkerer|
|Enchantment: Flaming Touch||Osmotic Enchanter||Ignis, Perditio, Praecantatio||Thaumic Tinkerer|
|Enchantment: Slow Fall||Osmotic Enchanter||Aer, Motus, Praecantatio||Thaumic Tinkerer|
|Enchantment: Ascent Boost||Osmotic Enchanter||Aer, Motus, Praecantatio||Thaumic Tinkerer|
|Apimancy||None / Starts off unlocked||N/A||Magic Bees|
Essence of Lost Time
Essence of Shallow Grave
|Tempus, Vacuos||Magic Bees|
|Essence of A Shallow Grave||Essence of Fickle Permanence||Mortuus||Magic Bees|
|Essence of False Life||N/A||Praecantatio, Victus||Magic Bees|
|Essence of Fickle Permanence||Essence of False Life||Ordo, Perditio||Magic Bees|
|Essence of Lost Time||Essence of Fickle Permanence||Tempus||Magic Bees|
|Essence of Scornful Oblivion||Dimensional Singularity||Tempus, Vacuos||Magic Bees|
|Magic Frame||Enchanted Fabric||Instrumentum, Tutamen||Magic Bees|
|Thaumium Grafter||Thaumium Scoop||Arbor, Instrumentum, Lucrum||Magic Bees|
|Essence of Everlasting Durability||Essence of False Life||Tutamen||Magic Bees|
|Essence of Scornful Oblivion||Dimensional Singularity||Fames , Tempus, Vacuos||Magic Bees|
|Essence of Greed||N/A||Lucrum, Ordo||Thaumcraft Extras|
|Essence of Magic||N/A||Metallum, Ordo, Praecantatio||Thaumcraft Extras|
|Fire Block||N/A||Ignis, Praecantatio||Thaumcraft Extras|